With the latest cap raise upon us, i think it’s a good time to bring up the ever increasing cost of honour tiers.
As we all know, with every red gear tier added to the game, so is a new level for essences, as well as a new honour tier. Now in no way do i want to discredit how welcome of an addition honours were, they have shaken up the metagame in a great way and have revitalized the whole process of lineups by adding a whole new dimension to it.
That said, we’ve gotten to a point where we have a ton of essences to upgrade every cap raise, not just this however but we also need to add more essences to every hero as new honour tiers are released. And as the levels for essences have increased, so has the xp cost to do so. And we’re nearing a point where it’s going to be near impossible for f2p to keep their war heroes up to date honour wise.
Obviously there are a few ways this issue can be resolved: reduced costs, no more additional honour tiers, or what i would suggest, a cap on essence levels:
By making +10 the maximum honour level, xp costs would still increase but at a much more managable pace. And additional honour tiers could still be added without one hero gulping up a huge chunk of xp.
I’m hoping to atleast spark discussion about the topic with this post as this issue has been stealthily getting bigger and bigger every cap raise and poor little Snek will struggle to even just get my war heroes’ honour tiers done, despite being a more than modest spender.
if you got this far down, thank you for reading my post