- Three boss keys per day makes epic quest impossible.
- Boss chests drops are useless and completely disproportionate to chest rewards in later dungeon levels.
- Everyone join in with your dungeon horror stories please.
Okay… that’s the issues.
Now the evidence behind each one.
- I started on floor 107 this morning.
Got a boss key drop, and used my favour to get 2.
Then on floor 112 I got another key drop.
Was too busy taking a picture
And I accidentally clicked “take” rather than “use favour”.
So… Two instances of boss key drops.
But a total of three keys collected today.
I have since gone to level 150 today, fighting a boss on every floor.
No more keys.
Taking the quest drop at this point, means I have four keys and an unwinnable quest.
I get that epic quests are supposed to be hard.
But surely, completable without using favour should be possible.
Point 1: four boss key drops per day minimum please per blue. If not five.
In the course of doing these 40+ floors, I started taking pictures of the boss chests, and normal (Not disarmed or “good” or “great” chests, just standard average) chests.
Example average chests:
Example boss chests:
(Dont worry I won’t post all of them…)
I have a lot more like that
Point 2: purple scraps need taking out of boss chests, at least as you get further in the dungeon.
At a bare minimum, the rewards should scale like the average chests do, with floor ranges increasing the rewards to
Purple full items
Orange shards, rarity increasing with floor
Orange full items (pretty please!!)
There’s only one chest per floor, per blue.
It’s not like it can be abused.
Point 3: Dungeon horror stories.
That is not a critical success.
Share your horror stories too, please