Hmmm yes dungeon is tedious tbh… maybe long term adjustments would be required
One idea I’ve been mulling over is to merge endless and epic dungeons into one mode.
Keep boss dungeon as a unique feature
Combine endless and epic
Endless floors… With only bosses dropping epic gear… Change lineup as it suits
Run thousands of floors collecting influence nuggets, orange gear, crit successes
If Perblue have an issue with torchlight perk then make it last 50 floors per time…I.e… reset the bonus at 51st floor and don’t show Shrine for torchlight until another 49 floors have been completed
Would give Freeplayer guilds chance to utilise torches more effectively whilst also capping paying players from benefiting too much from it…
So say I skip endless to floor 70 and add all shrines… I wouldnt get torchlight until floor 130… Would last till 180… Then floor 181 to 230 I wouldn’t see torchlight and so on like that repetitive throughout.
Would still give reason to spend gems and tokens on torches but also allow players to have some semblance of free playing for hero boosting.
With the new red gear faculties we will all be using hero xp and gold on those as well as trying to farm Epics and Influence for guild perks…
Merged dungeons done in a manner similar to this would reduce player time in game but also still generate income for Perblue in long run
After floor 1750 not many heros have a survival capacity to handle the damage dealt by enemies in endless so would add the difficulty aspect to the mode but would be achievable with trial and error.
Crit key consumable reduces risks in endless but is a pay to play feature as of now so there’s more income generated.
Lineup changes per floor would slow progress depending on fights but a continuous run would be more appealing as can test all sorts of lines with the 54 heros available while still making total power progress
Obviously this is a pipe dream but if anyone could devise a method that would utilise those two modes in one session we would all be able to spend less time switching dungeons but gives a worthwhile challenge to earning the gear required.
I’ve had all sorts of these ideas since epic was released and this seems fairly feasible and beneficial to players and Perblue long term
What do you think??
Will copy and paste this to ticket and email idea along too just to get awareness out into public domain