Since Update 3.0
3.0 brought a lot of great features to the game and we have continued to push forward with a lot of what we discussed in our last state of the game.
What We’ve Worked On
While the War Rework is still in progress, we are relatively happy with how new war has been going. There is still more work to be done on the feature, but we hope to eventually roll it out to all of the servers. Our current focus is improving matchmaking, and adding some interesting twists to Challenger tier by hiding the Attacking lines from the defending guild.
We’ve seen how impactful these merges have been for the health of the game and we have continued to monitor all of the servers with a close eye. As we have mentioned already, S8 and S9 will be merging in the fall. More new servers and more merges are sure to come.
Quality of Life
Since 3.0 our team has invested a great deal of time to improving the overall quality and experience for all of our players. We’ve received a lot of feedback and worked very closely with our player base through CS tickets, the Guild Leaders Discord Channel and here on the forums. From those conversations, we’ve added various items like Free Epic Forge Charges, and worked to streamline player experiences to speed upkeep and reduce the number of taps needed to play. We’ve seen a great deal of use of the Auto Crafting feature and are happy to call it a success. We have more plans to improve your experience in PQ and there are many more QoL changes on the way. You keep telling us and we’ll keep improving.
Free to Play Improvements
With all F2P games where it’s possible to buy power and progress, there is a problem with players who don’t spend as much (or anything) getting left behind the pack. Since 3.0, we have continued to add catch up mechanics to help those players stay relevant in the meta. We added an additional essence drop every third rarity. We also added new trials and a new currency to help our F2P players get more essences and epic gear. We want to make sure that all of our players are getting the things they need. One example is adding a new set of trials for people to obtain essences and epic gear, as well as vastly increasing the hero XP people get from those trials. Next on deck we will be working on bringing more value to Weekly Quests and Merchants.
What We’re Working On
Portal Quest is still going strong and we’ve got a lot of great things in the works for the future.
Portal Quest has had its share of bugs and issues. We work very hard to bring you a quality product and sometimes bugs slip through the cracks. Some of these bugs affect just a few people and some of them affect everyone. One of our main goals moving forward is going to be to remove as many of the problematic bugs as possible from the game, and get out releases with as few new ones as possible.
Over the last 2 years Portal Quest has grown into a robust and full-featured game. As a player there is so much fun to be had in the various game modes. We think Portal Quest is as big of a game as it needs to be. Our new players have years of content to get through and our old players have stuck around through a lot of changes and additions. We want to focus now on making the features already in the game better and more streamlined without changing the core.
One thing we want to stress for the whole community is that we have no plans to stop creating new heroes or the highly requested cosmetics. Heroes have always been the heart of Portal Quest and we want all of our players to continue to enjoy the fun and exciting characters that have brought life to the game. We do however want to give players more consistency in their releases so you can reliably expect when new content is on the way. As always, please keep sending us ideas for heroes and cosmetics!
The Guild Leader Discord channel has been an invaluable resource to our team, but we always want to know more. We will be working on an in-game survey system to help ensure that all of your voices are heard.
Our intention with all the shops is to keep the inventory fresh and exciting. We know this hasn’t always been the case, and they often feel stale. We plan to work on bringing some life to the various shops and merchants. One frequent request is to put different consumables into the merchants and not have to wait for diamond bundles to run. We will be working to create a special Diamond Merchant where players can purchase a wide variety of items and resources.
We appreciate having you as part of the Portal Quest community, and hope you are looking forward to some of these future plans!