As my guild has gotten more active, I have found many occasions where I wanted to congratulate a player for being the hero of the day: getting twice as many Fortress points as anyone else for the day, that last crucial battle in war, being hilarious in chat.
I would happily invest perk points in the ability to reward someone for doing good stuff. I know that reward can’t be too materially significant to avoid feature abuse or political resentment, but it would be even better if it could have no effect on game mechanics but be fun.
A Leader or Commander (or War Boss? Undecided, what do other people think?) can select one MVP every day, refreshed on the same schedule as the guild check-in. (Probably in the click menu in the guild hall, the same place you can promote or demote.)
Perk level 1: MVP gets a golden glow around their icon in guild chat for 24 hours.
Perk level 2: MVP gets some ridiculous special effect with zero game impact, like rainbows in the background of their game sky.
Perk level 3: MVP gets a small boost to some actual game effect, like a stamina item or drop boost, but not something big enough to start fights over who deserves it more. Something under 50 diamonds retail value.
What would other people like to see as no-to-low impact rewards that would just make people happy and reward people for good guild participation?