Update 2.11 Patch Notes [Updated 9/5]


#207

Say what you want about what’s in the game, but it makes no sense for us to lecture this company about their revenue when we don’t know anything about it and - for the most part - don’t know anything about economics.


#208

So your “listening” would have barely removed the burden in the first place and we would have had 2 new heroes by now with the sign-in hero coming as expected in that scenario? Good to see the cloak of change was just that. A cloak.


#209

Dungeon speed fixed now. But war hits are screwed fights are starting in fast forward mode and I never use fast forward in war attacks. To turn it off I have to turn fast forward on then back off in each round. This is why you test things on all aspects before release… what effects one mode has potential to effect others…


#210